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The world wide swap  trade  the gift

The world wide swap trade the gift

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Description

What I have is a huge multi-player, PC online game for CD Rom, The social network game of the future with massive revenue potential, not yet on the market. This is a revenue building game/ business only.
Called: The world wide swap & trade / The Gift, Provisional Patent #61/664,548
The unique features of this invention will provide for the following benefits;
1. Next generation in personal gaming
2. Allows players to become an actual part of the game
3. Provides real time rewards and keeps players striving toward The Gift
4. Game can continue indefinitely, even after the main objective has
been reached
5. Create jobs in Information Technology, Marketing, and Various sectors.
6. Provide the largest single advertising place for the world’s advertisers.
I, Mr. Baillum wholeheartedly believes in the positive impact my (Game)
development and production will have on individuals and the market(s)
to which it will be promoted. The fact that this game offers a real gift is incentive to players to want
to play. This is a complex concept for the next generation in gaming. As currently designed in the technical drawings and 3-D models, my invention has unique features which are not available on the market. The World Wide Swap and Trade/ The Gift, is a game in which players and their cities and states are actually part of the game. I, Mr. Baillum envision my product appealing to the millions of game enthusiasts worldwide. Our society is always seeking new ways to improve personal leisure and satisfy the need for competition and achievement, and The World Wide Swap and Trade/ The Gift certainly fits the bill. With roughly six billion eligible people in the world, Research shows that one in four internet users visit online game websites, bringing the annual total to more than 217 million online game players worldwide. Online game communities are populated by people from both sexes and all age groups. The markets are extensive for a global concept such as this.
(If you would like to see or no more, please feel free to contact me. Leandrew L. Baillum Owner. 1814 Arnold street Philadelphia, Pa.19152
Direct Phone # (267)303-2149.or (215)613-6001 E-Mail me at, lbaillum@gmail.com. I’m seeking a (real) time tested professional cutting edge companies, With the technology and innovation to take on a very unique project, to produce marketing and licensing my game, Bringing the largest worldwide group of gamers together at once with a new cutting edge game, The world wide swap & trade the gift, potentially the largest (social network) game of the future, In the world today. With massive revenue potential
What exactly is: The world wide swap & trade / the gift?
From a player prospective it’s a social network game were multitudes of players in every city, states interact with one another building a inventory to trade, swap and, save in order to reach the gift of the game. From a prospectors view, an opportunity, how can this game make me money? Let’s take a look at that. This game is constructed and designed to assemble paid members together on a massive level over the internet from every city in all fifty states. 1. The direct results are massive revenue, because this game will cost in the range of $19.95-to- $39.95. 2. The game becomes a business. 3. It has the structure to become as big as, or bigger than face book, Google or any other social network. 4. It will have an advertising audience on a steady base. One thing for sure it will have true income from the start, most social networks relies on other sources powered by them to bring income to them by the number of followers they have. The world wide swap & trade / the gift, streams income from the sales of players to the game, those numbers could be huge! It also has a pay advantage process within the game that keep’s revenue Cumming. So, to answer the question, what exactly is: The world wide swap & trade /

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